In development

Runescrypt

A battle royale where your code fights for you.

fn tick(actions, delta, state) {
    // Your script runs every tick — even when you're not online.
    if let Some(target) = get_closest_player() {
        actions.navigate_to_point(xz(get_position(target).unwrap()));
        actions.attack();
    }
}
Status: in active development. Runescrypt is coming to Steam; the store page will appear here when it opens for wishlisting.